Orbit Breaker is a thrilling space clicker blending strategy and evolution. Start your journey by mining resources on Earth, then build automated probes and mining stations to colonize Mars, Neptune, and eventually conquer the event horizon of a Black Hole. 

The game's code and initial text structure were generated using Gemini AI. However, all gameplay logic, balancing, and UI design were manually directed, tested, and refined by me to ensure a unique player experience.

Published 4 days ago
StatusReleased
PlatformsHTML5
Authorqwer64567
GenreSimulation
TagsClicker, evolution, Idle, Sci-fi, Singleplayer, Space
AI DisclosureAI Assisted, Code

Comments

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(+1)

EVOLVE MARS says its 5000 and it's lit up (showing its available to buy). I have over 5000 but nothing happens when I click EVOLVE MARS

(+1)

Ah, the flickering button problem surfaces again in yet another game - 4th one I think I've seen in about three weeks. I'm pretty convinced now that there's a bug that these AI coding tools are somehow trained to keep reproducing. I look forward to the day when coding becomes art, science, and engineering again, instead of prompt-and-pray. Maybe I'll be lucky enough to live to see it.

Until the author figures out the prompt to fix it, just click the button really fast - you'll probably eventually catch it during an enabled frame.

Honestly, it’s a bit embarrassing to see this bug. I’ll try to figure out what’s wrong with the logic and fix it. For now, yeah, clicking it really fast should work. Thanks for letting me know

(2 edits) (+1)

Things you should fix:
Flickering Planet Update Buttons
Slower process, it's way to fast to Black Hole

Things you may want to add:
Rewards like Achievements or such
More Planets

Cheers